
Rob2628 on Diablo 4: Loading Screens, Crashes, and Queues
- Long loading screens and crashes disrupt play.
- Queues stretch to 30–40 minutes before entry.
- Issues appear inconsistent across different streams.
The clip captures a session where repeated loading screens and unexpected crashes drain momentum and fun. Viewers watch as the game halts progress and forces long waits.
While some streams seem stable, the experience here includes multiple crashes and a lengthy queue before finally getting in, highlighting inconsistent stability.
What’s in the video
- Opening gripe about being stuck while others are already playing.
- Mentions being “stuck in the loading screen” for a long stretch.
- Notes multiple crashes that kill the urge to keep playing.
- Observes other streams aren’t crashing, suggesting inconsistent issues.
- Reports a queue lasting roughly 30–40 minutes before entry.
- Jokes about needing a “loading screen timer” to track wasted time.
- Calls out older-looking loading screen assets still appearing.
- Closes with standard creator CTA: subscribe, like, comment, and Twitch plug.
Receipts
“I was also stuck in the loading screen for 15.”
“this just kills to play fun”
“we maybe we need to make a timer like time spent loading screen”
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